// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#ifndef UI_GL_GL_GLX_API_IMPLEMENTATION_H_
#define UI_GL_GL_GLX_API_IMPLEMENTATION_H_

#include <vector>

#include "base/compiler_specific.h"
#include "gl_bindings.h"
#include "ui/gl/gl_export.h"

namespace base {
class CommandLine;
}
namespace gfx {

class GLContext;
struct GLWindowSystemBindingInfo;

void InitializeStaticGLBindingsGLX();
void InitializeDebugGLBindingsGLX();
void ClearGLBindingsGLX();
bool GetGLWindowSystemBindingInfoGLX(GLWindowSystemBindingInfo* info);

class GL_EXPORT GLXApiBase : public GLXApi {
public:
// Include the auto-generated part of this class. We split this because
// it means we can easily edit the non-auto generated parts right here in
// this file instead of having to edit some template or the code generator.
#include "gl_bindings_api_autogen_glx.h"

protected:
    GLXApiBase();
    ~GLXApiBase() override;
    void InitializeBase(DriverGLX* driver);

    DriverGLX* driver_;
};

class GL_EXPORT RealGLXApi : public GLXApiBase {
public:
    RealGLXApi();
    ~RealGLXApi() override;
    void Initialize(DriverGLX* driver);
    void InitializeWithCommandLine(DriverGLX* driver,
        base::CommandLine* command_line);

    const char* glXQueryExtensionsStringFn(Display* dpy, int screen) override;

private:
    std::vector<std::string> disabled_exts_;
    std::string filtered_exts_;
};

// Inserts a TRACE for every GLX call.
class GL_EXPORT TraceGLXApi : public GLXApi {
public:
    TraceGLXApi(GLXApi* glx_api)
        : glx_api_(glx_api)
    {
    }
    ~TraceGLXApi() override;

// Include the auto-generated part of this class. We split this because
// it means we can easily edit the non-auto generated parts right here in
// this file instead of having to edit some template or the code generator.
#include "gl_bindings_api_autogen_glx.h"

private:
    GLXApi* glx_api_;
};

} // namespace gfx

#endif // UI_GL_GL_GLX_API_IMPLEMENTATION_H_
